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Done
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	Buddha's Stone Bowl

	for each buff from ATK to SPD
		skillUser.buff.power = min(skillUser.buff.power + level + ((level - 1) / 2) + 13, 100)


	Swallow's Cowrie Shell

	for each ailment on skillUser
		power = power / 2
	for each debuff  on skillUser
		power = power / 2


	Peerless Wind God

	skillUser.buffSPD.power = max(skillUser.buffSPD.power + (level * 2 + 22), 100)


	Divine Grandson's Advent

	skillTarget.turnBar = level * 10000


	Intense Nuclear Reaction

	skillUser.buffMAG.power = min(level + skillUser.buffMAG.power + 19, 100)
	skillUser.buffDef.power = max(skillUser.buffDef.power - (12 - (level - 1)), -50)
	skillUser.buffMnd.power = max(skillUser.buffMnd.power - (12 - (level - 1)), -50)
	skillUser.buffSpd.power = max(skillUser.buffSpd.power - ( 8 - (level - 1)), -50)


	Yasaka's Divine Wind

	for each debuff on skillTarget
		time  = 0
		power = 0


	Banquet of General Gods

	if(	skillUser.skillLevel(0131_SuperFastHardArithmetic) >= 1)
		for each living back-row character
			buffAtk.power = min(level + buffAtk.power + 11, 100)
			buffMag.power = min(level + buffMag.power + 11, 100)


	Eighty Million Holy Boards

	if(	skillUser.skillLevel(0131_SuperFastHardArithmetic) >= 1)
		for each living back-row character
			buffDef.power = min(level + buffDef.power + 11, 100)
			buffMnd.power = min(level + buffMnd.power + 11, 100)


	Private Square
	
	for each living enemy
			paralysis.power = 2000 + ((level - 1) * 200)


	Sword of Hisou

	for each buff on skillTarget
		if(	rndNumber(99) < level * 4 + 20)
			power = 0


	Sutra - Duplicating Chant

	if(	level == 5)
		for each buff where skillUser.buff.power >= 1
			skillTarget.buff.power = min(skillTarget.buff.power + skillUser.buff.power, 100)
	else
	if(	level >= 3)
		for each buff where skillUser.buff.power >= 1
			skillTarget.buff.power = skillUser.buff.power
	else
		for each (de)buff where skillUser.buff.power != 0
			skillTarget.buff.power = skillUser.buff.power


	Galaxy Stop

	for each living front-row character that isn't skillUser
		turnBar = (turnBar * 4) / 5


	Shield Bash

	if(	level >= 2)
		skillUser.buffDEF.power = min(skillUser.buffDEF.power + (3 * (level - 1)) + 12, 100)


	Puncturing Thrust

	if(	level >= 2)
		skillUser.buffSPD.power = min(skillUser.buffSPD.power + level + 7, 100)


	Placebo Effect

	for each buff on skillTarget
		power  = min(power + ((30 + (level - 1) * 5) * power / 100), 100)


	Incense Treatment

	for each debuff on skillTarget
		power = -power


	Rhythmic Dance

	for each living front-row character
		turnBar = turnBar + level * 1000
	for each living enemy
		turnBar = turnBar + level * 1000


	Dance of the Cochlea

	for each living front-row character
		turnBar = max(turnBar - level * 1000, 0)
	for each living enemy
		turnBar = max(turnBar - level * 1000, 0)


	Umbrella Spin

	for each living enemy
		turnBar = 10000


	Curse Reversal

	for each debuff on skillUser
		power = -power * 2


	Calm Down

	for each living front-row character
		turnBar = 0


	Fly Up

	freeImage(skillUser.image, 0)
	skillUser.image = loadImage("img1/Enemy/99_????.png", 0)


	Oracle of Eternal Heaven and Earth

	for each living enemy
		for each ailment on enemy
			time  = 0
			power = 0
		for each debuff on enemy from ATK to SPD
			power = 0


	Second Coming of the Divine Sword

	if(	actor(14) is dead)
		addEnemy(slot 14, 2490_AvatarAmeNoMurakumo, type 1)


	Tentacle Breed

	for each dead enemy
		if(	level = 1)
			addEnemy(enemy's slot, 2377_DemonicEyedIvy, type 1)
		else
			addEnemy(enemy's slot, 2377_DemonicEyedIvy, type 2)
		turnBar = 0


	Summon Shikigami

	for each dead enemy
		addEnemy(enemy's slot, 2383_RansSimpleShikigami, type level)
		turnBar = 0


	Protecting Light from the Heavens

	for each buff from ATK to SPD
		skillUser.buff.power = min(skillUser.buff.power + level, 100)


	Resummon Doll

	for each dead enemy
		if(	50% chance)
			addEnemy(enemy's slot, 2375_AlicesDollSupportType, type 1)
		else
			addEnemy(enemy's slot, 2376_AlicesDollMagicType  , type 1)
		turnBar = 2500


	Private Square

	for each living front-row character
		paralysis.power = 8000


	Golden Advent

	if(	level == 1)
		if(	actor(15) is dead) addEnemy(slot 15, 23DD_GoldenOrbOfReverseTime, type 1)
		if(	actor(16) is dead) addEnemy(slot 16, 23DE_GoldenOrbOfTheCanopy  , type 1)

	if(	level == 2)
		if(	actor(15) is dead) addEnemy(slot 15, 245F_DarkOrbOfReverseTime, type 1)
		if(	actor(16) is dead) addEnemy(slot 16, 2460_DarkOrbOfTheCanopy  , type 1)


	Summon Elemental Crystals

	if(	actor(12) is dead) addEnemy(slot 12, 248B_DreadfulFireCrystal , type 1)
	if(	actor(15) is dead) addEnemy(slot 15, 248C_DreadfulWaterCrystal, type 1)
	if(	actor(16) is dead) addEnemy(slot 16, 248D_DreadfulWindCrystal , type 1)
	if(	actor(14) is dead) addEnemy(slot 14, 248E_DreadfulEarthCrystal, type 1)


	Dark Star

	for each buff on skillUser from ATK to SPD
		buff.power = 0


	Shredder

	for each living front-row character
		for each buff on character // IDs 10 to 49 (!)
			buff.time  = 0
			buff.power = 0


--------------------------------------------
To Do
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	Master Spark
	Demarcation
	Large Box and Small Box
	Jealousy of Kind and Lovely
	Nightbug Tornado
	Mysterious Song
	Pain Flow
	Hourai Elixir
	Starbow Break
	Forbidden Fruit
	Laveatein
	Ghostly Dream's Butterfly
	Ghastly Dream
	Gensokyo's Reflowering
	Beauty of Nature
	Master Spark (2)
	Yukari's Spiriting Away
	Skanda's Legs
	Charge
	Overflowing Unnatural Power
	Magic Transfer
	Concentrate
	Escape
	Escape (2)
	Call Underling
	Detonation
	Regeneration
	Bite
	Swallow
	Resurrection
	Divider
	Flying Press
	Divine Exile
	Divine Messenger's Light
	Magic Drain
	Digest
	Black Universe
	Half Moon Slash
	Blood Drain
	Dangerous Scent
	Terror Eater
	Graces of Tama no Oya no Mikoto
	Destroy Magic
	Oracle of Sacred Mirror Dedication
	Yakumo's Futsu no Mitama no Tsurugi
	World-Devouring Calamity
	World-Devouring Destruction
	Graces of Fruits of Darkness
	Advent of the Divine Child of God
	Godly Scarlet Gold Slash
	Healing Power
	Scythe of Calamity
	Greatsword of Calamity
	Perpetual Insanity
	Great Catastrophe
	Great Destruction
	"C" Filling the World
	Time-Space Warp
	Time-Space Warp (2)
	Boss Rush
	Boss Rush (2)