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INFO      emu - GUI - Java version: 1.6.0_22 (1.6.0_22-b04)
 INFO      emu - GUI - Java library path: lib/windows-amd64
 INFO      emu - GUI - Jpcsp v0.6 2986:3016
 INFO      emu - GUI - UMD param.sfo :
BOOTABLE = 1
CATEGORY = UG
DISC_ID = ULUS10391
DISC_NUMBER = 1
DISC_TOTAL = 1
DISC_VERSION = 1.01
PARENTAL_LEVEL = 5
PSP_SYSTEM_VER = 5.50
REGION = 32768
TITLE = MONSTER HUNTER FREEDOM UNITE™
probably homebrew? false
 INFO      emu - GUI - File 'EBOOT.OLD' not found in directory.
 INFO hle.ThreadManForUser - GUI - Audio threads disabled: false
 INFO hle.sceDisplay - GUI - Saving GE to Textures
 INFO hle.sceDisplay - GUI - Only GE Graphics: false
 INFO hle.sceDisplay - GUI - Save Stencil To Memory: false
 INFO hle.sceAudio - GUI - Audio ChReserve disabled: false
 INFO hle.sceAudio - GUI - Audio Blocking disabled: false
 INFO hle.sceMpeg - GUI - Media Engine enabled
 INFO      hle - GUI - Using the external audio decoder (SonicStage)
 INFO hle.sceFont - GUI - Loading font file 'jpn0.pgf'. Font='Sazanami Gothic' Type='Gothic-Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn0.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn1.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn2.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn3.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn4.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn5.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn6.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn7.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn8.pgf'. Font='Liberation Sans' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn9.pgf'. Font='Liberation Serif' Type='Regular'
 INFO hle.sceFont - GUI - Loading font file 'ltn10.pgf'. Font='Liberation Sans' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn11.pgf'. Font='Liberation Serif' Type='Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn12.pgf'. Font='Liberation Sans' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn13.pgf'. Font='Liberation Serif' Type='Bold'
 INFO hle.sceFont - GUI - Loading font file 'ltn14.pgf'. Font='Liberation Sans' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'ltn15.pgf'. Font='Liberation Serif' Type='Bold Italic'
 INFO hle.sceFont - GUI - Loading font file 'kr0.pgf'. Font='UnDotum' Type='Regular'
 INFO      emu - GUI - Using the following settings:
 INFO      emu - GUI - Configuration / Region
 INFO      emu - GUI -     Language                                 [English]
 INFO      emu - GUI -     Button preference:                       ["O" for "Enter"]
 INFO      emu - GUI -     Daylight savings:                        [Off]
 INFO      emu - GUI -     Time zone offset in minutes (GMT+/-):    [0]
 INFO      emu - GUI -     Time format:                             [24H]
 INFO      emu - GUI -     Date format:                             [YYYY-MM-DD]
 INFO      emu - GUI -     WLAN power saving mode:                  [Off]
 INFO      emu - GUI -     Ad hoc channel:                          [Auto]
 INFO      emu - GUI -     Nickname:                                []
 INFO      emu - GUI - Configuration / Video
 INFO      emu - GUI -     [ ] Disable VBO (automatically disabled if not supported)
 INFO      emu - GUI -     [ ] Only GE graphics (not recommended for homebrew)
 INFO      emu - GUI -     [ ] Use vertex cache
 INFO      emu - GUI -     [X] Use shaders
 INFO      emu - GUI -     [ ] Use a Geometry Shader for 2D rendering (only relevant when using shaders)
 INFO      emu - GUI -     [X] Disable UBO (automatically disabled if not supported, only relevant when using shaders)
 INFO      emu - GUI -     [X] Enable VAO (only relevant when using shaders and vertex cache)
 INFO      emu - GUI -     [X] Enable saving GE screen to Textures instead of Memory
 INFO      emu - GUI -     [X] Enable decoding of indexed textures (using CLUT) in shader (only relevant when using shaders)
 INFO      emu - GUI -     [X] Enable dynamic shader generation (only relevant when using shaders, recommended for AMD/ATI)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Stencil Test" (more accurate but slower)
 INFO      emu - GUI -     [ ] Enable the shader implementation for the "Color Mask" (more accurate but slower)
 INFO      emu - GUI -     [X] Disable optimized VertexInfo reading (may improve compatibility)
 INFO      emu - GUI -     [ ] Save Stencil to Memory (more accurate but slower)
 INFO      emu - GUI -     [ ] Use Software Rendering (very experimental, not yet complete, slow)
 INFO      emu - GUI - Configuration / Audio
 INFO      emu - GUI -     [ ] Disable audio threads
 INFO      emu - GUI -     [ ] Disable audio channels (not recommended)
 INFO      emu - GUI -     [ ] Disable audio blocking
 INFO      emu - GUI - Configuration / Memory
 INFO      emu - GUI -     [ ] Ignore invalid memory access (not recommended for test reports, but improves performance)
 INFO      emu - GUI -     [ ] Ignore unmapped imports (not recommended)
 INFO      emu - GUI - Configuration / Media
 INFO      emu - GUI -     [X] Use Media Engine
 INFO      emu - GUI -     [ ] Extract media files to tmp folder
 INFO      emu - GUI -     [X] Decode audio files with SonicStage (must be installed separately and requires Media Engine)
 INFO      emu - GUI -     [ ] Use debug font (disable flash0 fonts)
 INFO      emu - GUI - Configuration / Compiler
 INFO      emu - GUI -     [X] Use compiler (dynarec)
 INFO      emu - GUI -     [X] Output profiler info to profiler.txt (only for compiler)
 INFO      emu - GUI -     [3000] Maximum method size
 INFO      emu - GUI - Configuration / Crypto
 INFO      emu - GUI -     [ ] Extract decrypted EBOOT.BIN files to the TMP folder
 INFO      emu - GUI -     [ ] Handle SAVEDATA in crypto mode
 INFO      emu - GUI -     [ ] Extract original PGD files to the TMP folder
 INFO      emu - GUI - Configuration / Display
 INFO      emu - GUI -     Anti-aliasing:                           [OFF]
 INFO      emu - GUI -     Resolution:                              [Native]
 INFO      emu - GUI -     [ ] Start JPCSP in Full-Screen Exclusive Mode in the following runs
 INFO hle.IoFileMgrForUser - GUI - pspiofilemgr - filepath disc0/
 INFO       ge - GUI - Using RenderingEngineLwjgl31
 INFO       ge - GUI - Using VBO
 INFO       ge - GUI - OpenGL version: 4.1.10750 Compatibility Profile Context
 INFO       ge - GUI - Shading Language version: 4.10
 INFO       ge - GUI - GL_CONTEXT_FLAGS: 0x0
 INFO       ge - GUI - GL_CONTEXT_PROFILE_MASK: 0x2 (GL_CONTEXT_COMPATIBILITY_PROFILE_BIT)
 INFO       ge - GUI - Using VAO (Vertex Array Object)
 INFO       ge - GUI - Using shaders with Skinning
 INFO       ge - GUI - Using dynamic shaders
 INFO       ge - GUI - Using Native Color Lookup Tables (CLUT)
 INFO       ge - GUI - Using VAO (Vertex Array Object)
 INFO       ge - GUI - Using shaders with Skinning
 INFO       ge - GUI - Using dynamic shaders
 INFO       ge - GUI - Using Native Color Lookup Tables (CLUT)
 INFO       ge - GUI - Using non-optimized VertexInfo reading
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TRANSFORM_3D size=0
 WARN       ge - GUI - Unimplemented VSCX: coordX=0
 WARN       ge - GUI - Unimplemented VSCY: coordY=0
 WARN       ge - GUI - Unimplemented VSCZ: coordZ=0
 WARN       ge - GUI - Unimplemented VTCS: coordS=0.0
 WARN       ge - GUI - Unimplemented VTCT: coordT=0.0
 WARN       ge - GUI - Unimplemented VTCQ: coordQ=0.0
 WARN       ge - GUI - Unimplemented VCV: colorR=0, colorG=0, colorB=0
 WARN       ge - GUI - Unimplemented VAP: alpha=0, prim_type=0, unknown=0x0000
 WARN       ge - GUI - Unimplemented VFC: fog=0
 WARN       ge - GUI - Unimplemented VSCV: colorR2=0, colorG2=0, colorB2=0
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_5551|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=8
 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/PSP_GAME/USRDIR/DATA.BIN flags = 1 permissions = 00
 INFO hle.IoFileMgrForUser - user_main - hleIoOpen filename = disc0:/sce_lbn0x4927_size0x59c0 flags = 1 permissions = 00
 INFO hle.ModuleMgrForUser - user_main - hleKernelLoadModule(path='disc0:/sce_lbn0x4927_size0x59c0') HLE module libfont loaded
 INFO hle.ModuleMgrForUser - user_main - IGNORING:sceKernelStartModule HLE module 'libfont'
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0100) PSP_MODULE_NET_COMMON loaded
 INFO hle.sceUtility - user_main - sceUtilityLoadModule(module=0x0101) PSP_MODULE_NET_ADHOC loaded
 INFO hle.scePower - user_main - scePowerRegisterCallback slot=0x0, uid=0x26
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.sceUtility - sndPrxLoader - sceUtilityLoadModule(module=0x0300) PSP_MODULE_AV_AVCODEC loaded
 INFO hle.sceUtility - sndPrxLoader - sceUtilityLoadModule(module=0x0301) PSP_MODULE_AV_SASCORE loaded
 INFO hle.sceUtility - sndPrxLoader - sceUtilityLoadModule(module=0x0302) PSP_MODULE_AV_ATRAC3PLUS loaded
 INFO   stdout - user_main - [PSP](SYS)===== Capcom Sound Engine for [PSP] Ver1.8 =====
 INFO   stdout - user_main - [PSP](SYS)===== Capcom Sound Engine CORE Ver2.0 =====
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_5551|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_5551|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=12
 INFO       ge - GUI - Compiling VertexInfoReader for GU_COLOR_5551|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=8
 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x09A06BE8-0x09A071E8: Address 0x09A06BE8, mode=0(AUTOLOAD), gameName=ULUS10391, saveName=<>, fileName=MHP2NDG.BIN, secureVersion=0
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_COLOR_8888|GU_VERTEX_16BIT|GU_TRANSFORM_2D size=16
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.UtilsForUser - user_main - sceKernelIcacheInvalidateAll
 INFO hle.sceUtility - user_main - sceUtilitySavedataInitStart 0x09A06BE8-0x09A071E8: Address 0x09A06BE8, mode=0(AUTOLOAD), gameName=ULUS10391, saveName=<>, fileName=MHP2NDG.BIN, secureVersion=0
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(4)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=18
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(3)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=18
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(2)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=16
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(1)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=16
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(1)|GU_INDEX_16BIT|GU_TRANSFORM_3D size=16
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(7)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=22
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(5)|GU_INDEX_8BIT|GU_TRANSFORM_3D size=20
 INFO       ge - GUI - Compiling VertexInfoReader for GU_TEXTURE_16BIT|GU_NORMAL_8BIT|GU_VERTEX_16BIT|GU_WEIGHT_8BIT|GU_WEIGHTS(2)|GU_INDEX_16BIT|GU_TRANSFORM_3D size=16
 INFO       ge - GUI - Emulator paused - cancelling current list id=5
 INFO hle.ThreadManForUser - GUI - ----------------------------- ThreadMan exit -----------------------------