"New Enemy listings" - Views: 251 · Hits: 251 - Type: Unlisted

ds_grid_set(Ene_Stats, 0, 0, "Balloon");//Name
ds_grid_set(Ene_Stats, 0, 1, "Just a regular target balloon.");//Description
ds_grid_set(Ene_Stats, 0, 2, "");//Special
ds_grid_set(Ene_Stats, 0, 3, "Just a regular target balloon.");//Flavor Text
ds_grid_set(Ene_Stats, 0, 4, 1);//Max Health
ds_grid_set(Ene_Stats, 0, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 0, 6, 0);//Damage
ds_grid_set(Ene_Stats, 0, 7, 0);//Defense
ds_grid_set(Ene_Stats, 0, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 0, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 0, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 0, 11, 0);//Type

ds_grid_set(Ene_Stats, 1, 0, "Dense Balloon");//Name
ds_grid_set(Ene_Stats, 1, 1, "A balloon coated in a special polymer.");//Description
ds_grid_set(Ene_Stats, 1, 2, "");//Special
ds_grid_set(Ene_Stats, 1, 3, "Just a regular target balloon with a special coating. Top Secret!");//Flavor Text
ds_grid_set(Ene_Stats, 1, 4, 2);//Max Health
ds_grid_set(Ene_Stats, 1, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 1, 6, 0);//Damage
ds_grid_set(Ene_Stats, 1, 7, 5);//Defense
ds_grid_set(Ene_Stats, 1, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 1, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 1, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 1, 11, 0);//Type

ds_grid_set(Ene_Stats, 2, 0, "Wispy Balloon");//Name
ds_grid_set(Ene_Stats, 2, 1, "You shouldn't be looking at this description.");//Description
ds_grid_set(Ene_Stats, 2, 2, "");//Special
ds_grid_set(Ene_Stats, 2, 3, "A not so regular balloon that is ghastly.");//Flavor Text
ds_grid_set(Ene_Stats, 2, 4, 3);//Max Health
ds_grid_set(Ene_Stats, 2, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 2, 6, 0);//Damage
ds_grid_set(Ene_Stats, 2, 7, 10);//Defense
ds_grid_set(Ene_Stats, 2, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 2, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 2, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 2, 11, 2);//Type

ds_grid_set(Ene_Stats, 3, 0, "Diatan");//Name
ds_grid_set(Ene_Stats, 3, 1, "Diatans are the basic attacking force of the Mys Army.");//Special
ds_grid_set(Ene_Stats, 3, 2, "");//Special
ds_grid_set(Ene_Stats, 3, 3, "Diatans are very focused. They will finish one job and move on to the next.");//Flavor Text
ds_grid_set(Ene_Stats, 3, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 3, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 3, 6, 0);//Damage
ds_grid_set(Ene_Stats, 3, 7, 1.25);//Defense
ds_grid_set(Ene_Stats, 3, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 3, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 3, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 3, 11, 0);//Type

ds_grid_set(Ene_Stats, 4, 0, "MegaDiatan");//Name
ds_grid_set(Ene_Stats, 4, 1, "MegaDiatans are more defensive than the Diatans.");//Special
ds_grid_set(Ene_Stats, 4, 2, "");//Special
ds_grid_set(Ene_Stats, 4, 3, "MegaDiatans got their elevated defenses from training under the leadership of the Diatan Lord. It was not pleasant.");//Flavor Text
ds_grid_set(Ene_Stats, 4, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 4, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 4, 6, 0);//Damage
ds_grid_set(Ene_Stats, 4, 7, 5);//Defense
ds_grid_set(Ene_Stats, 4, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 4, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 4, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 4, 11, 0);//Type

ds_grid_set(Ene_Stats, 5, 0, "GigaDiatan");//Name
ds_grid_set(Ene_Stats, 5, 1, "GigaDiatans have the heaviest defense among the Diatans.");//Special
ds_grid_set(Ene_Stats, 5, 2, "");//Special
ds_grid_set(Ene_Stats, 5, 3, "GigaDiatans always wonder what's it like being a Diatan Lord. But they also wonder what's with the outfit every Diatan Lord must wear.");//Flavor Text
ds_grid_set(Ene_Stats, 5, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 5, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 5, 6, 0);//Damage
ds_grid_set(Ene_Stats, 5, 7, 10);//Defense
ds_grid_set(Ene_Stats, 5, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 5, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 5, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 5, 11, 0);//Type

ds_grid_set(Ene_Stats, 6, 0, "Diatan Lord");//Name
ds_grid_set(Ene_Stats, 6, 1, "The Leader of All Diatan Beings of Mys!");//Description
ds_grid_set(Ene_Stats, 6, 2, "");//Special
ds_grid_set(Ene_Stats, 6, 3, "It is a tradition that nobody has to know the real name of the Diatan Lord outside their hometown.");//Flavor Text
ds_grid_set(Ene_Stats, 6, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 6, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 6, 6, 10);//Damage
ds_grid_set(Ene_Stats, 6, 7, 5);//Defense
ds_grid_set(Ene_Stats, 6, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 6, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 6, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 6, 11, 0);//Type

ds_grid_set(Ene_Stats, 7, 0, "Shordan");//Name
ds_grid_set(Ene_Stats, 7, 1, "Shordans have a shield to protect it from extra damage.");//Description
ds_grid_set(Ene_Stats, 7, 2, "Shield protects it from external damage sources.");//Special
ds_grid_set(Ene_Stats, 7, 3, "It is not easy to see with one eye. But not as worse as another being they know.");//Flavor Text
ds_grid_set(Ene_Stats, 7, 4, 5);//Max Health
ds_grid_set(Ene_Stats, 7, 5, 20);//Max Shield Health
ds_grid_set(Ene_Stats, 7, 6, 0);//Damage
ds_grid_set(Ene_Stats, 7, 7, 40);//Defense
ds_grid_set(Ene_Stats, 7, 8, 7.5);//Shield Defense
ds_grid_set(Ene_Stats, 7, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 7, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 7, 11, 0);//Type

ds_grid_set(Ene_Stats, 8, 0, "Mys Battle Fleet");//Name
ds_grid_set(Ene_Stats, 8, 1, "A battle ship that attacks from afar.");//Description
ds_grid_set(Ene_Stats, 8, 2, "Shoots cannons at a distance then docks to deploy enemies.");//Special
ds_grid_set(Ene_Stats, 8, 3, "What many people don't realize that this behemoth of a ship has a relaxing sauna and spa.");//Flavor Text
ds_grid_set(Ene_Stats, 8, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 8, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 8, 6, 10);//Damage
ds_grid_set(Ene_Stats, 8, 7, 15);//Defense
ds_grid_set(Ene_Stats, 8, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 8, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 8, 10, 1.5);//Attack Speed
ds_grid_set(Ene_Stats, 8, 11, 8);//Type

ds_grid_set(Ene_Stats, 9, 0, "Shordan Demon Shin");//Name
ds_grid_set(Ene_Stats, 9, 1, "A fierce leader with a joyful heart.");//Description
ds_grid_set(Ene_Stats, 9, 2, "Can regain his shield back.");//Special
ds_grid_set(Ene_Stats, 9, 3, "There are people who has a perversion to one-eyed floating-headed beings. Shin here likes to break their puny hearts by telling the truth about it.");//Flavor Text
ds_grid_set(Ene_Stats, 9, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 9, 5, 500);//Max Shield Health
ds_grid_set(Ene_Stats, 9, 6, 10);//Damage
ds_grid_set(Ene_Stats, 0, 7, 5);//Defense
ds_grid_set(Ene_Stats, 9, 8, 5);//Shield Defense
ds_grid_set(Ene_Stats, 9, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 9, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 9, 11, 0);//Type

ds_grid_set(Ene_Stats, 10, 0, "Ghoster");//Name
ds_grid_set(Ene_Stats, 10, 1, "Ghosters may take revenge very seriously.");//Description
ds_grid_set(Ene_Stats, 10, 2, "Ghosters may explode upon defeat.");//Special
ds_grid_set(Ene_Stats, 10, 3, "Ghosters are jealous of the Shordans and Diatans because they get their leader to fight the Tower Mage.");//Flavor Text
ds_grid_set(Ene_Stats, 10, 4, 40);//Max Health
ds_grid_set(Ene_Stats, 10, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 10, 6, 10);//Damage
ds_grid_set(Ene_Stats, 10, 7, 1.25);//Defense
ds_grid_set(Ene_Stats, 10, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 10, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 10, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 10, 11, 2);//Type

ds_grid_set(Ene_Stats, 11, 0, "Menace");//Name
ds_grid_set(Ene_Stats, 11, 1, "Menaces like to be sneaky and to take shortcuts");//Description
ds_grid_set(Ene_Stats, 11, 2, "Only appears on Corrupted Pedestals.");//Special
ds_grid_set(Ene_Stats, 11, 3, "How menacing the Menaces can be? Oh how menacing they can be? What do they hide? What do they see? How menacing these menaces can be.");//Flavor Text
ds_grid_set(Ene_Stats, 11, 4, 10);//Max Health
ds_grid_set(Ene_Stats, 11, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 11, 6, 0);//Damage
ds_grid_set(Ene_Stats, 11, 7, 2);//Defense
ds_grid_set(Ene_Stats, 11, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 11, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 11, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 11, 11, 1);//Type

ds_grid_set(Ene_Stats, 12, 0, "Bomben");//Name
ds_grid_set(Ene_Stats, 12, 1, "Bombens explode at nearby towers.");//Description
ds_grid_set(Ene_Stats, 12, 2, "Cold attacks put it to sleep and can be manually detonated.");//Special
ds_grid_set(Ene_Stats, 12, 3, "Actually, the detonating Bombens are teleporting back home.");//Flavor Text
ds_grid_set(Ene_Stats, 12, 4, 75);//Max Health
ds_grid_set(Ene_Stats, 12, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 12, 6, 50);//Damage
ds_grid_set(Ene_Stats, 12, 7, 5);//Defense
ds_grid_set(Ene_Stats, 12, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 12, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 12, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 12, 11, 0);//Type

ds_grid_set(Ene_Stats, 13, 0, "Floating Mega Cargo");//Name
ds_grid_set(Ene_Stats, 13, 1, "An out-of-this world invention by Dr. Pamabu");//Description
ds_grid_set(Ene_Stats, 13, 2, "Corrupts and creates more Pedestals. Deploys Menaces as well.");//Special
ds_grid_set(Ene_Stats, 13, 3, "This out-of-this-world-looking invention by Dr. Pamabu was used to send emergency goods to crippled areas. The design though is still a mystery...");//Flavor Text
ds_grid_set(Ene_Stats, 13, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 13, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 13, 6, 10);//Damage
ds_grid_set(Ene_Stats, 13, 7, 5);//Defense
ds_grid_set(Ene_Stats, 13, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 13, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 13, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 13, 11, 3);//Type

ds_grid_set(Ene_Stats, 14, 0, "Cryo");//Name
ds_grid_set(Ene_Stats, 14, 1, "Cryos may damage and freeze nearby towers as it goes along.");//Description
ds_grid_set(Ene_Stats, 14, 2, "");//Special
ds_grid_set(Ene_Stats, 14, 3, "Cryos love summer but they hate winter.");//Flavor Text
ds_grid_set(Ene_Stats, 14, 4, 30);//Max Health
ds_grid_set(Ene_Stats, 14, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 14, 6, 10);//Damage
ds_grid_set(Ene_Stats, 14, 7, 5);//Defense
ds_grid_set(Ene_Stats, 14, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 14, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 14, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 14, 11, 6);//Type

ds_grid_set(Ene_Stats, 15, 0, "Pyro");//Name
ds_grid_set(Ene_Stats, 15, 1, "Pyros may damage and burn nearby towers as it goes along.");//Description
ds_grid_set(Ene_Stats, 15, 2, "");//Special
ds_grid_set(Ene_Stats, 15, 3, "Pyros love winter but they hate summer. There is a pattern here.");//Flavor Text
ds_grid_set(Ene_Stats, 15, 4, 30);//Max Health
ds_grid_set(Ene_Stats, 15, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 15, 6, 10);//Damage
ds_grid_set(Ene_Stats, 15, 7, 5);//Defense
ds_grid_set(Ene_Stats, 15, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 15, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 15, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 15, 11, 4);//Type

ds_grid_set(Ene_Stats, 16, 0, "Hydrono");//Name
ds_grid_set(Ene_Stats, 16, 1, "Hydronos may damage and slow attack rate of nearby towers as it goeas along.");//Description
ds_grid_set(Ene_Stats, 16, 2, "");//Special
ds_grid_set(Ene_Stats, 16, 3, "What you might think it would be the same as the other two but they actually like to spend time in the rain. They even held picnics from time to time.");//Flavor Text
ds_grid_set(Ene_Stats, 16, 4, 30);//Max Health
ds_grid_set(Ene_Stats, 16, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 16, 6, 10);//Damage
ds_grid_set(Ene_Stats, 16, 7, 5);//Defense
ds_grid_set(Ene_Stats, 16, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 16, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 16, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 16, 11, 5);//Type

ds_grid_set(Ene_Stats, 17, 0, "Whimsical (Forest Power)");//Name
ds_grid_set(Ene_Stats, 17, 1, "Prepare for a Whimtastical show everyone!!!");//Description
ds_grid_set(Ene_Stats, 17, 2, "He's a cheater. He also transforms random towers into Corrupted Pedestals.");//Special
ds_grid_set(Ene_Stats, 17, 3, "Through the power he has, the forest is with him in this battle. Has a weird sandwich preference.");//Flavor Text
ds_grid_set(Ene_Stats, 17, 4, 4000);//Max Health
ds_grid_set(Ene_Stats, 17, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 17, 6, 15);//Damage
ds_grid_set(Ene_Stats, 17, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 17, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 17, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 17, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 17, 11, 0);//Type

ds_grid_set(Ene_Stats, 18, 0, "Shooter");//Name
ds_grid_set(Ene_Stats, 18, 1, "Shooters shoot pellets in 4 directions.");//Description
ds_grid_set(Ene_Stats, 18, 2, "");//Special
ds_grid_set(Ene_Stats, 18, 3, "Shooters are banned from archery, laser tag, gun ranges, and shooter game e-sports.");//Flavor Text
ds_grid_set(Ene_Stats, 18, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 18, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 18, 6, 5);//Damage
ds_grid_set(Ene_Stats, 18, 7, 10);//Defense
ds_grid_set(Ene_Stats, 18, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 18, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 18, 10, 0.5);//Attack Speed
ds_grid_set(Ene_Stats, 18, 11, 14);//Type

ds_grid_set(Ene_Stats, 19, 0, "Eyeon");//Name
ds_grid_set(Ene_Stats, 19, 1, "Eyeons have a shield that actively shoots at the attacker and can heal itself.");//Description
ds_grid_set(Ene_Stats, 19, 2, "Shields shoot out orbs to damage attacking tower and heals constantly when its shield is destroyed");//Special
ds_grid_set(Ene_Stats, 19, 3, "There has been a few Eyeon Dukes and Duchesses for the last 2 centuries. The reason? The Eyeons don't want to look humanoid when reaching that status.");//Flavor Text
ds_grid_set(Ene_Stats, 19, 4, 40);//Max Health
ds_grid_set(Ene_Stats, 19, 5, 35);//Max Shield Health
ds_grid_set(Ene_Stats, 19, 6, 5);//Damage
ds_grid_set(Ene_Stats, 19, 7, 7.5);//Defense
ds_grid_set(Ene_Stats, 19, 8, 2);//Shield Defense
ds_grid_set(Ene_Stats, 19, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 19, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 19, 11, 12);//Type

ds_grid_set(Ene_Stats, 20, 0, "Disabler Machine");//Name
ds_grid_set(Ene_Stats, 20, 1, "Disabler Machines explode in a medium area to damage towers and put the towers in stasis.");//Description
ds_grid_set(Ene_Stats, 20, 2, "Towers in stasis cannot attack, use special attacks, or use its special abilities.");//Special
ds_grid_set(Ene_Stats, 20, 3, "The Disabler was invented by Dr. Pamabu. It was originally designed to disable any life-threatening illnesses that the patient have.");//Flavor Text
ds_grid_set(Ene_Stats, 20, 4, 100);//Max Health
ds_grid_set(Ene_Stats, 20, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 20, 6, 5);//Damage
ds_grid_set(Ene_Stats, 20, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 20, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 20, 9, 0.5);//Move Speed
ds_grid_set(Ene_Stats, 20, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 20, 11, 14);//Type

ds_grid_set(Ene_Stats, 21, 0, "Ashelper Shielder");//Name
ds_grid_set(Ene_Stats, 21, 1, "Ashelper Shielders create shields to its allies around it.");//Description
ds_grid_set(Ene_Stats, 21, 2, "");//Special
ds_grid_set(Ene_Stats, 21, 3, "Ashelper Shielder does not shield itself because it only does this when they're going spelunking.");//Flavor Text
ds_grid_set(Ene_Stats, 21, 4, 45);//Max Health
ds_grid_set(Ene_Stats, 21, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 21, 6, 0);//Damage
ds_grid_set(Ene_Stats, 21, 7, 3);//Defense
ds_grid_set(Ene_Stats, 21, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 21, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 21, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 21, 11, 13);//Type

ds_grid_set(Ene_Stats, 22, 0, "Eyeon Duke Megeyon");//Name
ds_grid_set(Ene_Stats, 22, 1, "The All seeing eye knows the truth. He can sense what you might be doing.");//Description
ds_grid_set(Ene_Stats, 22, 2, "Knows where you'll place a tower and attacks it immediately.");//Special
ds_grid_set(Ene_Stats, 22, 3, "He definitely knows you are reading this statement right now! He also knows that you might be smiling at it.");//Flavor Text
ds_grid_set(Ene_Stats, 22, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 22, 5, 500);//Max Shield Health
ds_grid_set(Ene_Stats, 22, 6, 10);//Damage
ds_grid_set(Ene_Stats, 22, 7, 5);//Defense
ds_grid_set(Ene_Stats, 22, 8, 5);//Shield Defense
ds_grid_set(Ene_Stats, 22, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 22, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 22, 11, 12);//Type

ds_grid_set(Ene_Stats, 23, 0, "Pepperin");//Name
ds_grid_set(Ene_Stats, 23, 1, "Pepperins explode in a cross formation.");//Description
ds_grid_set(Ene_Stats, 23, 2, "");//Special
ds_grid_set(Ene_Stats, 23, 3, "Pepperins always hate it that people think they came from Pepperino plants.");//Flavor Text
ds_grid_set(Ene_Stats, 23, 4, 45);//Max Health
ds_grid_set(Ene_Stats, 23, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 23, 6, 50);//Damage
ds_grid_set(Ene_Stats, 23, 7, 2);//Defense
ds_grid_set(Ene_Stats, 23, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 23, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 23, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 23, 11, 8);//Type

ds_grid_set(Ene_Stats, 24, 0, "Midbit");//Name
ds_grid_set(Ene_Stats, 24, 1, "A tiny being with a speedy sense of time.");//Description
ds_grid_set(Ene_Stats, 24, 2, "");//Special
ds_grid_set(Ene_Stats, 24, 3, "Midbits have an issue amongst them. They are shy at each other.");//Flavor Text
ds_grid_set(Ene_Stats, 24, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 24, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 24, 6, 0);//Damage
ds_grid_set(Ene_Stats, 24, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 24, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 24, 9, 2);//Move Speed
ds_grid_set(Ene_Stats, 24, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 24, 11, 1);//Type

ds_grid_set(Ene_Stats, 25, 0, "Super Midbit");//Name
ds_grid_set(Ene_Stats, 25, 1, "A super duper version of the Midbits.");//Description
ds_grid_set(Ene_Stats, 25, 2, "");//Special
ds_grid_set(Ene_Stats, 25, 3, "They are not super in a sense like a super hero. They are super because they are quick and witty.");//Flavor Text
ds_grid_set(Ene_Stats, 25, 4, 25);//Max Health
ds_grid_set(Ene_Stats, 25, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 25, 6, 0);//Damage
ds_grid_set(Ene_Stats, 25, 7, 2.25);//Defense
ds_grid_set(Ene_Stats, 25, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 25, 9, 3);//Move Speed
ds_grid_set(Ene_Stats, 25, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 25, 11, 1);//Type

ds_grid_set(Ene_Stats, 26, 0, "Pepperin Overlord Jolokin");//Name
ds_grid_set(Ene_Stats, 26, 1, "Hot blooded prince of the Pepperin beings. Likes to set things on fire.");//Description
ds_grid_set(Ene_Stats, 26, 2, "Teleportation technique burns surrounding towers.");//Special
ds_grid_set(Ene_Stats, 26, 3, "His catchphrase is 'Atsui'! Yeah... Not much of a catchphrase.");//Flavor Text
ds_grid_set(Ene_Stats, 26, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 26, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 26, 6, 10);//Damage
ds_grid_set(Ene_Stats, 26, 7, 5);//Defense
ds_grid_set(Ene_Stats, 26, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 26, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 26, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 26, 11, 8);//Type

ds_grid_set(Ene_Stats, 27, 0, "Desert Worm");//Name
ds_grid_set(Ene_Stats, 27, 1, "Desert Worms dig underground and destroy a nearby tower");//Description
ds_grid_set(Ene_Stats, 27, 2, "");//Special
ds_grid_set(Ene_Stats, 27, 3, "These wild and elusive Desert Worms are a force to be reckoned with. They devour anything including a ship!");//Flavor Text
ds_grid_set(Ene_Stats, 27, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 27, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 27, 6, 50);//Damage
ds_grid_set(Ene_Stats, 27, 7, 5);//Defense
ds_grid_set(Ene_Stats, 27, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 27, 9, 2);//Move Speed
ds_grid_set(Ene_Stats, 27, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 27, 11, 10);//Type

ds_grid_set(Ene_Stats, 28, 0, "Vulutra");//Name
ds_grid_set(Ene_Stats, 28, 1, "Vulutras fly in and attack towers with its gale winds.");//Description
ds_grid_set(Ene_Stats, 28, 2, "");//Special
ds_grid_set(Ene_Stats, 28, 3, "Do not feed wild Vulutras. Also, don't leave your companion unattended. Dead companion will be eaten, thank you!");//Flavor Text
ds_grid_set(Ene_Stats, 28, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 28, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 28, 6, 5);//Damage
ds_grid_set(Ene_Stats, 28, 7, 5);//Defense
ds_grid_set(Ene_Stats, 28, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 28, 9, 1.5);//Move Speed
ds_grid_set(Ene_Stats, 28, 10, 0.5);//Attack Speed
ds_grid_set(Ene_Stats, 28, 11, 3);//Type

ds_grid_set(Ene_Stats, 29, 0, "Sand Monster");//Name
ds_grid_set(Ene_Stats, 29, 1, "His home is the Soliana Desert. Cause of the sand geysers.");//Description
ds_grid_set(Ene_Stats, 29, 2, "Sand geyser destroys a tower and slows the surrounding towers.");//Special
ds_grid_set(Ene_Stats, 29, 3, "Nobody knows the origin of this Sand Monster.");//Flavor Text
ds_grid_set(Ene_Stats, 29, 4, 3000);//Max Health
ds_grid_set(Ene_Stats, 29, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 29, 6, 15);//Damage
ds_grid_set(Ene_Stats, 29, 7, 5);//Defense
ds_grid_set(Ene_Stats, 29, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 29, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 29, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 29, 11, 10);//Type

ds_grid_set(Ene_Stats, 30, 0, "Damshel");//Name
ds_grid_set(Ene_Stats, 30, 1, "Damshels are invisible and can disable cards in your arsenal.");//Description
ds_grid_set(Ene_Stats, 30, 2, "Prevents you from using a card for a short time.");//Special
ds_grid_set(Ene_Stats, 30, 3, "They always gossip about their queen, Beatrice. 'Just do it! DO IT! Go on a date with Noir!'");//Flavor Text
ds_grid_set(Ene_Stats, 30, 4, 40);//Max Health
ds_grid_set(Ene_Stats, 30, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 30, 6, 0);//Damage
ds_grid_set(Ene_Stats, 30, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 30, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 30, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 30, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 30, 11, 2);//Type

ds_grid_set(Ene_Stats, 31, 0, "Skoull");//Name
ds_grid_set(Ene_Stats, 31, 1, "Skoulls are invisible beings that damage and burn nearby towers.");//Description
ds_grid_set(Ene_Stats, 31, 2, "");//Special
ds_grid_set(Ene_Stats, 31, 3, "Skoulls are not to be mistakened by another being with a flaming skull.");//Flavor Text
ds_grid_set(Ene_Stats, 31, 4, 30);//Max Health
ds_grid_set(Ene_Stats, 31, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 31, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 31, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 31, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 31, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 31, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 31, 11, 2);//Type

ds_grid_set(Ene_Stats, 32, 0, "Crawler");//Name
ds_grid_set(Ene_Stats, 32, 1, "Crawlers dig a hole when weakened and goes back out at a farther end.");//Description
ds_grid_set(Ene_Stats, 32, 2, "Crawler holes provides a safe tunnel for the other enemies.");//Special
ds_grid_set(Ene_Stats, 32, 3, "Crawlers hide underground and wait for its prey to come near. But it only eats once every 3 months.");//Flavor Text
ds_grid_set(Ene_Stats, 32, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 32, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 32, 6, 0);//Damage
ds_grid_set(Ene_Stats, 32, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 32, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 32, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 32, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 32, 11, 9);//Type

ds_grid_set(Ene_Stats, 33, 0, "Absores");//Name
ds_grid_set(Ene_Stats, 33, 1, "Absores steal nearby dropped resources and will unleash a special attack.");//Description
ds_grid_set(Ene_Stats, 33, 2, "After it steals 20 resources, it will let out one huge light burst to damage towers.");//Special
ds_grid_set(Ene_Stats, 33, 3, "A notorious gang with these folks stole a fortune worth 400 million Markion Dopra, $ 20 billion for your world.");//Flavor Text
ds_grid_set(Ene_Stats, 33, 4, 35);//Max Health
ds_grid_set(Ene_Stats, 33, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 33, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 33, 7, 2.25);//Defense
ds_grid_set(Ene_Stats, 33, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 33, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 33, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 33, 11, 13);//Type

ds_grid_set(Ene_Stats, 34, 0, "Sand Monster (Night mode)");//Name
ds_grid_set(Ene_Stats, 34, 1, "Known for putting out light sources of commission.");//Description
ds_grid_set(Ene_Stats, 34, 2, "Sand geysers always target Fire and Light attribute towers.");//Special
ds_grid_set(Ene_Stats, 34, 3, "Still, nobody knows where this creature comes from.");//Flavor Text
ds_grid_set(Ene_Stats, 34, 4, 3000);//Max Health
ds_grid_set(Ene_Stats, 34, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 34, 6, 50);//Damage
ds_grid_set(Ene_Stats, 34, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 34, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 34, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 34, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 34, 11, 10);//Type

ds_grid_set(Ene_Stats, 35, 0, "Ashelper Healer");//Name
ds_grid_set(Ene_Stats, 35, 1, "Ashelper Healers heal itself and its nearby allies.");//Description
ds_grid_set(Ene_Stats, 35, 2, "");//Special
ds_grid_set(Ene_Stats, 35, 3, "There is something zen about its healing capabilities. But nobody knows what.");//Flavor Text
ds_grid_set(Ene_Stats, 35, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 35, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 35, 6, 0);//Damage
ds_grid_set(Ene_Stats, 35, 7, 15);//Defense
ds_grid_set(Ene_Stats, 35, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 35, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 35, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 35, 11, 1);//Type

ds_grid_set(Ene_Stats, 36, 0, "Meta-Eyeon");//Name
ds_grid_set(Ene_Stats, 36, 1, "Meta-Eyeons are Eyeons who have developed a metallic taste.");//Description
ds_grid_set(Ene_Stats, 63, 2, "Its heavy metallic shield slows it drastically.");//Special
ds_grid_set(Ene_Stats, 36, 3, "It was just a normal day in a smelter factory. Several Eyeon developed a taste in tin then one fateful day there was an accident. They got coated in molten steel and that's how they came to be.");//Flavor Text
ds_grid_set(Ene_Stats, 36, 4, 40);//Max Health
ds_grid_set(Ene_Stats, 36, 5, 100);//Max Shield Health
ds_grid_set(Ene_Stats, 36, 6, 0);//Damage
ds_grid_set(Ene_Stats, 36, 7, 15);//Defense
ds_grid_set(Ene_Stats, 36, 8, 7.5);//Shield Defense
ds_grid_set(Ene_Stats, 36, 9, 0.5);//Move Speed
ds_grid_set(Ene_Stats, 36, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 36, 11, 14);//Type

ds_grid_set(Ene_Stats, 37, 0, "Multi-Shooter");//Name
ds_grid_set(Ene_Stats, 37, 1, "Multi-Shooters received an upgrade to 8.");//Description
ds_grid_set(Ene_Stats, 37, 2, "");//Special
ds_grid_set(Ene_Stats, 37, 3, "Multi-Shooters always get an upgrade after they pass the test by the Ace Shooter Shigi, it wasn't a pretty sight to install the upgrades.");//Flavor Text
ds_grid_set(Ene_Stats, 37, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 37, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 37, 6, 5);//Damage
ds_grid_set(Ene_Stats, 37, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 37, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 37, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 37, 10, 1);//Attack Speed
ds_grid_set(Ene_Stats, 37, 11, 14);//Type

ds_grid_set(Ene_Stats, 38, 0, "Early Sketch");//Name
ds_grid_set(Ene_Stats, 38, 1, "Everything is so sketchy.");//Description
ds_grid_set(Ene_Stats, 38, 2, "Blinds you momentarily and disguises itself as a tower. If not attacked it will destroy all the tower it hits.");//Special
ds_grid_set(Ene_Stats, 38, 3, "'A jade lit snow putty! Cubic Nineteenth sees Insert!' says the being in anagrams.");//Flavor Text
ds_grid_set(Ene_Stats, 38, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 38, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 38, 6, 10);//Damage
ds_grid_set(Ene_Stats, 38, 7, 5);//Defense
ds_grid_set(Ene_Stats, 38, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 38, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 38, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 38, 11, 1);//Type

ds_grid_set(Ene_Stats, 39, 0, "Myrhia General");//Name
ds_grid_set(Ene_Stats, 39, 1, "The Leader of the Myrhia Army who calls their own set of troops when they're around.");//Description
ds_grid_set(Ene_Stats, 39, 2, "They call a set of troops which may consist of the Myrhia Soldier, Archer, and Cannon.");//Special
ds_grid_set(Ene_Stats, 39, 3, "There has been no Myrhia Supreme General as their new leader. Kotetsu wishes to be one.");//Flavor Text
ds_grid_set(Ene_Stats, 39, 4, 125);//Max Health
ds_grid_set(Ene_Stats, 39, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 39, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 39, 7, 12.5);//Defense
ds_grid_set(Ene_Stats, 39, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 39, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 39, 10, 1);//Attack Speed
ds_grid_set(Ene_Stats, 39, 11, 14);//Type

ds_grid_set(Ene_Stats, 40, 0, "Myrhia Soldier");//Name
ds_grid_set(Ene_Stats, 40, 1, "A disciplined and respected officer of the Myrhia beings who has the best melee skills.");//Description
ds_grid_set(Ene_Stats, 40, 2, "Attacks towers up close.");//Special
ds_grid_set(Ene_Stats, 40, 3, "Myrhia Soldiers always doubt Kotetsu being the new Myrhia Supreme General. He is too freespirited.");//Flavor Text
ds_grid_set(Ene_Stats, 40, 4, 100);//Max Health
ds_grid_set(Ene_Stats, 40, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 40, 6, 5);//Damage
ds_grid_set(Ene_Stats, 40, 7, 10);//Defense
ds_grid_set(Ene_Stats, 40, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 40, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 40, 10, 1);//Attack Speed
ds_grid_set(Ene_Stats, 40, 11, 14);//Type

ds_grid_set(Ene_Stats, 41, 0, "Myrhia Archer");//Name
ds_grid_set(Ene_Stats, 41, 1, "A sharp eyed troop who shoots at targets from a distance.");//Description
ds_grid_set(Ene_Stats, 41, 2, "Shoots arrows at towers from afar.");//Special
ds_grid_set(Ene_Stats, 41, 3, "The Myrhia Archers are glad that the Shooters are banned from archery competitions because it was really unfair.");//Flavor Text
ds_grid_set(Ene_Stats, 41, 4, 75);//Max Health
ds_grid_set(Ene_Stats, 41, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 41, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 41, 7, 7.5);//Defense
ds_grid_set(Ene_Stats, 41, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 41, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 41, 10, 0.75);//Attack Speed
ds_grid_set(Ene_Stats, 41, 11, 0);//Type

ds_grid_set(Ene_Stats, 42, 0, "Myrhia Cannon");//Name
ds_grid_set(Ene_Stats, 42, 1, "These heavy weapons are a threat to the most distant enemies.");//Description
ds_grid_set(Ene_Stats, 42, 2, "Shoots cannons at the farthest tower in its range.");//Special
ds_grid_set(Ene_Stats, 42, 3, "Nothing can be said about this fantastic piece of machinery. It is just too good!");//Flavor Text
ds_grid_set(Ene_Stats, 42, 4, 200);//Max Health
ds_grid_set(Ene_Stats, 42, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 42, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 42, 7, 10);//Defense
ds_grid_set(Ene_Stats, 42, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 42, 9, 0.25);//Move Speed
ds_grid_set(Ene_Stats, 42, 10, 2);//Attack Speed
ds_grid_set(Ene_Stats, 42, 11, 8);//Type

ds_grid_set(Ene_Stats, 43, 0, "Arachnus");//Name
ds_grid_set(Ene_Stats, 43, 1, "Arachni are witty and will pounce on towers.");//Description
ds_grid_set(Ene_Stats, 43, 2, "It will pounce on a tower to sap its health to heal itself when it is weakened.");//Special
ds_grid_set(Ene_Stats, 43, 3, "A reminder to the visitors of Heart-full Wonderland, DO NOT TOUCH OR FEED ARACHNI OR IT WILL BE YOUR LAST!");//Flavor Text
ds_grid_set(Ene_Stats, 43, 4, 40);//Max Health
ds_grid_set(Ene_Stats, 43, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 43, 6, 3);//Damage
ds_grid_set(Ene_Stats, 43, 7, 8);//Defense
ds_grid_set(Ene_Stats, 43, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 43, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 43, 10, 0.25);//Attack Speed
ds_grid_set(Ene_Stats, 43, 11, 9);//Type

ds_grid_set(Ene_Stats, 44, 0, "Morkia Parasite");//Name
ds_grid_set(Ene_Stats, 44, 1, "An extraterrestrial being consuming energy force.");//Description
ds_grid_set(Ene_Stats, 44, 2, "Shoots blobs that slowly damage towers to heal itself.");//Special
ds_grid_set(Ene_Stats, 44, 3, "This pest is making life in Heart-full Wonderland hard. The creature will be moved to the Maria City Bizarre Creatures Sanctuary.");//Flavor Text
ds_grid_set(Ene_Stats, 44, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 44, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 44, 6, 10);//Damage
ds_grid_set(Ene_Stats, 44, 7, 5);//Defense
ds_grid_set(Ene_Stats, 44, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 44, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 44, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 44, 11, 9);//Type

ds_grid_set(Ene_Stats, 45, 0, "Threat");//Name
ds_grid_set(Ene_Stats, 45, 1, "Shark-like creatures with a spitting attitude.");//Description
ds_grid_set(Ene_Stats, 45, 2, "Only appears in deep water. Surfaces and attacks nearby towers by spitting gunk. Trots on land.");//Special
ds_grid_set(Ene_Stats, 45, 3, "Threatening, the Threats could be. They're threatening as they should be. What makes them tick? What makes them spit? How threatening can these Threats can be?");//Flavor Text
ds_grid_set(Ene_Stats, 45, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 45, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 45, 6, 5);//Damage
ds_grid_set(Ene_Stats, 45, 7, 4);//Defense
ds_grid_set(Ene_Stats, 45, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 45, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 45, 10, 1.25);//Attack Speed
ds_grid_set(Ene_Stats, 45, 11, 5);//Type

ds_grid_set(Ene_Stats, 46, 0, "Gluteon");//Name
ds_grid_set(Ene_Stats, 46, 1, "A gooey, glutinous blob monster that has an explosive concoction.");//Description
ds_grid_set(Ene_Stats, 46, 2, "When it is defeated, it splatters its remains that will explode shortly after.");//Special
ds_grid_set(Ene_Stats, 46, 3, "Seeing its future getting splattered everywhere fills it with DETERMINATION!");//Flavor Text
ds_grid_set(Ene_Stats, 46, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 46, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 46, 6, 7.5);//Damage
ds_grid_set(Ene_Stats, 46, 7, 50);//Defense
ds_grid_set(Ene_Stats, 46, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 46, 9, 0.25);//Move Speed
ds_grid_set(Ene_Stats, 46, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 46, 11, 1);//Type

ds_grid_set(Ene_Stats, 47, 0, "Fuserion");//Name
ds_grid_set(Ene_Stats, 47, 1, "A 'booming' creature that comes in a variety of colors.");//Description
ds_grid_set(Ene_Stats, 47, 2, "Explodes after getting hit with an attack of the same attribute.");//Special
ds_grid_set(Ene_Stats, 47, 3, "People say that they only come in 17 colors. But there are still a couple more out there yet to be discovered.");//Flavor Text
ds_grid_set(Ene_Stats, 47, 4, 25);//Max Health
ds_grid_set(Ene_Stats, 47, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 47, 6, 50);//Damage
ds_grid_set(Ene_Stats, 47, 7, 5);//Defense
ds_grid_set(Ene_Stats, 47, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 47, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 47, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 47, 11, 0);//Type

ds_grid_set(Ene_Stats, 48, 0, "Sea Monster");//Name
ds_grid_set(Ene_Stats, 48, 1, "The sneaky snake creature of the waters of the Mys Region.");//Description
ds_grid_set(Ene_Stats, 48, 2, "Sprays a jet of water to slow towers.");//Special
ds_grid_set(Ene_Stats, 48, 3, "Many sea-loving travelers have disappeared after crossing the waters where this monster lingers.");//Flavor Text
ds_grid_set(Ene_Stats, 48, 4, 2000);//Max Health
ds_grid_set(Ene_Stats, 48, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 48, 6, 10);//Damage
ds_grid_set(Ene_Stats, 48, 7, 5);//Defense
ds_grid_set(Ene_Stats, 48, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 48, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 48, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 48, 11, 5);//Type

ds_grid_set(Ene_Stats, 49, 0, "Ashelper Speeder");//Name
ds_grid_set(Ene_Stats, 49, 1, "Ashelper Speeders elevate speed of its allies temporarily.");//Description
ds_grid_set(Ene_Stats, 49, 2, "Increase allies' speed by 50%.");//Special
ds_grid_set(Ene_Stats, 49, 3, "When the day is slow at the Ashelper village, they give them some encouragement and a dose of a speeding magic.");//Flavor Text
ds_grid_set(Ene_Stats, 49, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 49, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 49, 6, 0);//Damage
ds_grid_set(Ene_Stats, 49, 7, 15);//Defense
ds_grid_set(Ene_Stats, 49, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 49, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 49, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 49, 11, 7);//Type

ds_grid_set(Ene_Stats, 50, 0, "Ashelper Defender");//Name
ds_grid_set(Ene_Stats, 50, 1, "Ashelper Defenders elevate defense of its allies temporarily.");//Description
ds_grid_set(Ene_Stats, 50, 2, "Increases the allies' defense by 15%.");//Special
ds_grid_set(Ene_Stats, 50, 3, "Most of these Ashelper Defenders are romanticist. They sure are...");//Flavor Text
ds_grid_set(Ene_Stats, 50, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 50, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 50, 6, 0);//Damage
ds_grid_set(Ene_Stats, 50, 7, 15);//Defense
ds_grid_set(Ene_Stats, 50, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 50, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 50, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 50, 11, 10);//Type

ds_grid_set(Ene_Stats, 51, 0, "Corrupted Pumpkin Minion");//Name
ds_grid_set(Ene_Stats, 51, 1, "A devious pumpkin imp that must not be torched.");//Description
ds_grid_set(Ene_Stats, 51, 2, "Runs after getting hit by a fire attack. It explodes its burning remains to towers.");//Special
ds_grid_set(Ene_Stats, 51, 3, "The Corrupted Pumpkin managed to create such horrible fruits (or veggies) to wreck havoc on the pumpkin patch.");//Flavor Text
ds_grid_set(Ene_Stats, 51, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 51, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 51, 6, 5);//Damage
ds_grid_set(Ene_Stats, 51, 7, 2.5);//Defense
ds_grid_set(Ene_Stats, 51, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 51, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 51, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 51, 11, 8);//Type

ds_grid_set(Ene_Stats, 52, 0, "Corrupted Pumpkin");//Name
ds_grid_set(Ene_Stats, 52, 1, "It is just a bad fruit (or veggie).");//Description
ds_grid_set(Ene_Stats, 52, 2, "Destroys a tower and plants Corrupted Pumpkin Stalks.");//Special
ds_grid_set(Ene_Stats, 52, 3, "It is just a bad harvest this year. It happens.");//Flavor Text
ds_grid_set(Ene_Stats, 52, 4, 5000);//Max Health
ds_grid_set(Ene_Stats, 52, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 52, 6, 100);//Damage
ds_grid_set(Ene_Stats, 52, 7, 2);//Defense
ds_grid_set(Ene_Stats, 52, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 52, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 52, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 52, 11, 8);//Type

ds_grid_set(Ene_Stats, 53, 0, "Envenomed Roller");//Name
ds_grid_set(Ene_Stats, 53, 1, "Rolls a weird ball.");//Description
ds_grid_set(Ene_Stats, 53, 2, "");//Special
ds_grid_set(Ene_Stats, 53, 3, "Envenomed Roller are beings from another dimension. It adapted the swampy lifestyle so it became poisonous.");//Flavor Text
ds_grid_set(Ene_Stats, 53, 4, 60);//Max Health
ds_grid_set(Ene_Stats, 53, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 53, 6, 0);//Damage
ds_grid_set(Ene_Stats, 53, 7, 10);//Defense
ds_grid_set(Ene_Stats, 53, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 53, 9, 0.5);//Move Speed
ds_grid_set(Ene_Stats, 53, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 53, 11, 11);//Type

ds_grid_set(Ene_Stats, 54, 0, "Unstable Ball?");//Name
ds_grid_set(Ene_Stats, 54, 1, "It will give you a mixed reaction.");//Description
ds_grid_set(Ene_Stats, 54, 2, "It explodes at an area, burning, weakening, and puts towers in stasis if it isn't destroyed.");//Special
ds_grid_set(Ene_Stats, 54, 3, "Is this ball even alive? Nobody is sure about it... Did the Roller on top help make it stable?");//Flavor Text
ds_grid_set(Ene_Stats, 54, 4, 150);//Max Health
ds_grid_set(Ene_Stats, 54, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 54, 6, 5);//Damage
ds_grid_set(Ene_Stats, 54, 7, 5);//Defense
ds_grid_set(Ene_Stats, 54, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 54, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 54, 10, 10);//Attack Speed
ds_grid_set(Ene_Stats, 54, 11, 16);//Type

ds_grid_set(Ene_Stats, 55, 0, "Mak-hilo");//Name
ds_grid_set(Ene_Stats, 55, 1, "It gives a strange perfume when it dissipates");//Description
ds_grid_set(Ene_Stats, 55, 2, "It puts the attacking tower in stasis when it is defeated.");//Special
ds_grid_set(Ene_Stats, 55, 3, "Scientists are still dumbfounded by this discovery. How it got here is still strange.");//Flavor Text
ds_grid_set(Ene_Stats, 55, 4, 10);//Max Health
ds_grid_set(Ene_Stats, 55, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 55, 6, 0);//Damage
ds_grid_set(Ene_Stats, 55, 7, 6);//Defense
ds_grid_set(Ene_Stats, 55, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 55, 9, 2);//Move Speed
ds_grid_set(Ene_Stats, 55, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 55, 11, 16);//Type

ds_grid_set(Ene_Stats, 56, 0, "Mak-hilo Pod");//Name
ds_grid_set(Ene_Stats, 56, 1, "This pod blooms and releases 6 Mak-hilos.");//Description
ds_grid_set(Ene_Stats, 56, 2, "It destroys a tower and sprouts. Disappears after blooming.");//Special
ds_grid_set(Ene_Stats, 56, 3, "Even if the Mak-hilos have a strange past, the pods they came from are even stranger.");//Flavor Text
ds_grid_set(Ene_Stats, 56, 4, 200);//Max Health
ds_grid_set(Ene_Stats, 56, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 56, 6, 0);//Damage
ds_grid_set(Ene_Stats, 56, 7, 5);//Defense
ds_grid_set(Ene_Stats, 56, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 56, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 56, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 56, 11, 11);//Type

ds_grid_set(Ene_Stats, 57, 0, "Corrupted Giant Mak-hilo Pod");//Name
ds_grid_set(Ene_Stats, 57, 1, "It is a big and strange Mak-hilo Pod. Not sure if it does disappear permanently.");//Description
ds_grid_set(Ene_Stats, 57, 2, "Shoots out seeds to sprout Mak-hilo Pods.");//Special
ds_grid_set(Ene_Stats, 57, 3, "Unlike the regular Mak-hilo Pod the scientist discovered, you find it quite disturbing. Wait... Is that a MOUTH?!");//Flavor Text
ds_grid_set(Ene_Stats, 57, 4, 10000);//Max Health
ds_grid_set(Ene_Stats, 57, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 57, 6, 5);//Damage
ds_grid_set(Ene_Stats, 57, 7, 3);//Defense
ds_grid_set(Ene_Stats, 57, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 57, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 57, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 57, 11, 16);//Type

ds_grid_set(Ene_Stats, 58, 0, "Snow Bomben");//Name
ds_grid_set(Ene_Stats, 58, 1, "This special Bomben can adapt easily.");//Description
ds_grid_set(Ene_Stats, 58, 2, "Deals medium damage and freezes nearby towers but it becomes a regular Bomben if it's burned at low health.");//Special
ds_grid_set(Ene_Stats, 58, 3, "Snow Bombens become very snowy if they catch a cold.");//Flavor Text
ds_grid_set(Ene_Stats, 58, 4, 75);//Max Health
ds_grid_set(Ene_Stats, 58, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 58, 6, 15);//Damage
ds_grid_set(Ene_Stats, 58, 7, 5);//Defense
ds_grid_set(Ene_Stats, 58, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 58, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 58, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 58, 11, 6);//Type

ds_grid_set(Ene_Stats, 59, 0, "Frigid Pepperin");//Name
ds_grid_set(Ene_Stats, 59, 1, "These cold Pepperins like to put things to a halt.");//Description
ds_grid_set(Ene_Stats, 59, 2, "Damages and Freezes towers from it's cross-shaped explosion.");//Special
ds_grid_set(Ene_Stats, 59, 3, "This is what happens if a Pepperin spends way too much time in the snow. Unlike Bombens, they don't turn back to normal if it's heated. It needs about a month to do so.");//Flavor Text
ds_grid_set(Ene_Stats, 59, 4, 45);//Max Health
ds_grid_set(Ene_Stats, 59, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 59, 6, 5);//Damage
ds_grid_set(Ene_Stats, 59, 7, 2);//Defense
ds_grid_set(Ene_Stats, 59, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 59, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 59, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 59, 11, 6);//Type

ds_grid_set(Ene_Stats, 60, 0, "Snow Vulutra");//Name
ds_grid_set(Ene_Stats, 60, 1, "Snow Vulutras bring out a chilling wind.");//Description
ds_grid_set(Ene_Stats, 60, 2, "It's attack freeze towers.");//Special
ds_grid_set(Ene_Stats, 60, 3, "These wild Snow Vulutras are normally docile but Lord Misuru placed them under a spell to attack opposers. You should see them build a snow sculpture, it's really cool! (Pun unintended)");//Flavor Text
ds_grid_set(Ene_Stats, 60, 4, 50);//Max Health
ds_grid_set(Ene_Stats, 60, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 60, 6, 5);//Damage
ds_grid_set(Ene_Stats, 60, 7, 5);//Defense
ds_grid_set(Ene_Stats, 60, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 60, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 60, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 60, 11, 15);//Type

ds_grid_set(Ene_Stats, 61, 0, "Whimsical (Imitating Powers)");//Name
ds_grid_set(Ene_Stats, 61, 1, "AIN'T I AWESOME?! Every boss you've encountered, I have copied their powers! HAHAHA!!!");//Description
ds_grid_set(Ene_Stats, 61, 2, "'He's a dirty cheater! Oh boo hoo! I can do whatever I want you stupid mage.' :P");//Special
ds_grid_set(Ene_Stats, 61, 3, "This Flavor text is AWESOME! I am AWESOME! You are a whiny LOSER!!! :P");//Flavor Text
ds_grid_set(Ene_Stats, 61, 4, 20000);//Max Health
ds_grid_set(Ene_Stats, 61, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 61, 6, 5);//Damage
ds_grid_set(Ene_Stats, 61, 7, 0);//Defense
ds_grid_set(Ene_Stats, 61, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 61, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 61, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 61, 11, 0);//Type

ds_grid_set(Ene_Stats, 62, 0, "Ashelper Smasher");//Name
ds_grid_set(Ene_Stats, 62, 1, "A heavy hitter of the Ashelper beings.");//Description
ds_grid_set(Ene_Stats, 62, 2, "Destroys a tower by smashing.");//Special
ds_grid_set(Ene_Stats, 62, 3, "They serve as the bodyguards for hire in the Mys Region. They are vigilant and disciplined which are often mistakened as statues.");//Flavor Text
ds_grid_set(Ene_Stats, 62, 4, 100);//Max Health
ds_grid_set(Ene_Stats, 62, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 62, 6, 100);//Damage
ds_grid_set(Ene_Stats, 62, 7, 20);//Defense
ds_grid_set(Ene_Stats, 62, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 62, 9, 0.75);//Move Speed
ds_grid_set(Ene_Stats, 62, 10, 2);//Attack Speed
ds_grid_set(Ene_Stats, 62, 11, 12);//Type

ds_grid_set(Ene_Stats, 63, 0, "Hystearo");//Name
ds_grid_set(Ene_Stats, 63, 1, "Hystearos are hysterical and crazy. He has an assortment of tricks.");//Description
ds_grid_set(Ene_Stats, 63, 2, "They can heal, explode, burn, slow, put towers in stasis, or lock tower cards.");//Special
ds_grid_set(Ene_Stats, 63, 3, "They follow the wittiness of Whimsical to do all sorts of tricks. The Hystearo beings wish to be part of the Association of the Mys beings.");//Flavor Text
ds_grid_set(Ene_Stats, 63, 4, 100);//Max Health
ds_grid_set(Ene_Stats, 63, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 63, 6, 100);//Damage
ds_grid_set(Ene_Stats, 63, 7, 1.25);//Defense
ds_grid_set(Ene_Stats, 63, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 63, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 63, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 63, 11, 15);//Type

ds_grid_set(Ene_Stats, 64, 0, "Ashelper Booster");//Name
ds_grid_set(Ene_Stats, 64, 1, "Ashelper Boosters give its allies an edge of attacking.");//Description
ds_grid_set(Ene_Stats, 64, 2, "Grants its allies an additional 3 Damage.");//Special
ds_grid_set(Ene_Stats, 64, 3, "He likes to make those people who have no will to fight TO FIGHT! Fight! Fight! FIGHT!!!");//Flavor Text
ds_grid_set(Ene_Stats, 64, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 64, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 64, 6, 15);//Damage
ds_grid_set(Ene_Stats, 64, 7, 2);//Defense
ds_grid_set(Ene_Stats, 64, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 64, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 64, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 64, 11, 13);//Type

ds_grid_set(Ene_Stats, 65, 0, "Lord Misuru's Crystal Disruption Machine");//Name
ds_grid_set(Ene_Stats, 65, 1, "A phenomenal invention made by Dr. Pamabu. Does a nostalgic trick using the power of the Crystal.");//Description
ds_grid_set(Ene_Stats, 65, 2, "Disrupts the crystal directly. Everytime it is disrupted, its attribute and the aesthetic of the world changes.");//Special
ds_grid_set(Ene_Stats, 65, 3, "After his son disappeared in the flames during a war between the government and the rebels, he commissioned Dr. Pamabu to create a powerful weapon that will change the face of the Mys Region for eternity.");//Flavor Text
ds_grid_set(Ene_Stats, 65, 4, 50000);//Max Health
ds_grid_set(Ene_Stats, 65, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 65, 6, 5);//Damage
ds_grid_set(Ene_Stats, 65, 7, 10);//Defense
ds_grid_set(Ene_Stats, 65, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 65, 9, 1);//Move Speed
ds_grid_set(Ene_Stats, 65, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 65, 11, 0);//Type

ds_grid_set(Ene_Stats, 66, 0, "Angry Company Security System v2.016");//Name
ds_grid_set(Ene_Stats, 66, 1, "This security does rearrangements.");//Description
ds_grid_set(Ene_Stats, 66, 2, "Has the ability to move the tower to another position.");//Special
ds_grid_set(Ene_Stats, 66, 3, "Oh dear... Looks like that 'one' employee is playing with the security system again.");//Flavor Text
ds_grid_set(Ene_Stats, 66, 4, 5000);//Max Health
ds_grid_set(Ene_Stats, 66, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 66, 6, 5);//Damage
ds_grid_set(Ene_Stats, 66, 7, 10);//Defense
ds_grid_set(Ene_Stats, 66, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 66, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 66, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 66, 11, 13);//Type

ds_grid_set(Ene_Stats, 67, 0, "Frost Reaper");//Name
ds_grid_set(Ene_Stats, 67, 1, "Behold! Bryan's other form!");//Description
ds_grid_set(Ene_Stats, 67, 2, "Everytime he phases through, the towers freeze.");//Special
ds_grid_set(Ene_Stats, 67, 3, "He is one of the few, a person from the Solaria dimension, that have been granted reaper powers by the Grim Reaper.");//Flavor Text
ds_grid_set(Ene_Stats, 67, 4, 5000);//Max Health
ds_grid_set(Ene_Stats, 67, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 67, 6, 5);//Damage
ds_grid_set(Ene_Stats, 67, 7, 10);//Defense
ds_grid_set(Ene_Stats, 67, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 67, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 67, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 67, 11, 13);//Type

ds_grid_set(Ene_Stats, 68, 0, "Bonus Effect!");//Name
ds_grid_set(Ene_Stats, 68, 1, "Grants a random status ailment or even a big BOOM.");//Description
ds_grid_set(Ene_Stats, 68, 2, "Destroying it may drain, burn, poison, stun, freeze, petrify, or sleep all enemies on screen. It may also create a big explosion.");//Special
ds_grid_set(Ene_Stats, 68, 3, "The description says it all.");//Flavor Text
ds_grid_set(Ene_Stats, 68, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 68, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 68, 6, 100);//Damage
ds_grid_set(Ene_Stats, 68, 7, 10);//Defense
ds_grid_set(Ene_Stats, 68, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 68, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 68, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 68, 11, 0);//Type

ds_grid_set(Ene_Stats, 69, 0, "Bonus Boost!");//Name
ds_grid_set(Ene_Stats, 69, 1, "Grants a temporary boost on attack, defense, and attack rate on towers.");//Description
ds_grid_set(Ene_Stats, 69, 2, "15% boost on attack, defense, and attack speed. Appears after 8 foes defeated in 2 seconds.");//Special
ds_grid_set(Ene_Stats, 69, 3, "The description says it all.");//Flavor Text
ds_grid_set(Ene_Stats, 69, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 69, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 69, 6, 0);//Damage
ds_grid_set(Ene_Stats, 69, 7, 10);//Defense
ds_grid_set(Ene_Stats, 69, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 69, 9, 4);//Move Speed
ds_grid_set(Ene_Stats, 69, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 69, 11, 0);//Type

ds_grid_set(Ene_Stats, 70, 0, "Bonus Gold!");//Name
ds_grid_set(Ene_Stats, 70, 1, "Grants a bonus 1000 Gold.");//Description
ds_grid_set(Ene_Stats, 70, 2, "Appears after 16 foes are defeated in 2 seconds.");//Special
ds_grid_set(Ene_Stats, 70, 3, "The description says it all.");//Flavor Text
ds_grid_set(Ene_Stats, 70, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 70, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 70, 6, 0);//Damage
ds_grid_set(Ene_Stats, 70, 7, 10);//Defense
ds_grid_set(Ene_Stats, 70, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 70, 9, 4);//Move Speed
ds_grid_set(Ene_Stats, 70, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 70, 11, 0);//Type

ds_grid_set(Ene_Stats, 71, 0, "Bonus Stars!");//Name
ds_grid_set(Ene_Stats, 71, 1, "Grants a bonus 1000 Star Shards.");//Description
ds_grid_set(Ene_Stats, 71, 2, "Appears after 32 foes are defeated in 2 seconds.");//Special
ds_grid_set(Ene_Stats, 71, 3, "The description says it all.");//Flavor Text
ds_grid_set(Ene_Stats, 71, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 71, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 71, 6, 0);//Damage
ds_grid_set(Ene_Stats, 71, 7, 10);//Defense
ds_grid_set(Ene_Stats, 71, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 71, 9, 4);//Move Speed
ds_grid_set(Ene_Stats, 71, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 71, 11, 0);//Type

ds_grid_set(Ene_Stats, 72, 0, "Bonus Gems!");//Name
ds_grid_set(Ene_Stats, 72, 1, "Grants a bonus 1000 Gem Points");//Description
ds_grid_set(Ene_Stats, 72, 2, "Appears after 32 foes are defeated in 1 second.");//Special
ds_grid_set(Ene_Stats, 72, 3, "The description says it all.");//Flavor Text
ds_grid_set(Ene_Stats, 72, 4, 20);//Max Health
ds_grid_set(Ene_Stats, 72, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 72, 6, 0);//Damage
ds_grid_set(Ene_Stats, 72, 7, 10);//Defense
ds_grid_set(Ene_Stats, 72, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 72, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 72, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 72, 11, 0);//Type

ds_grid_set(Ene_Stats, 73, 0, "WJSQD LVZDZG");//Name
ds_grid_set(Ene_Stats, 73, 1, "????????????");//Description
ds_grid_set(Ene_Stats, 73, 2, "????????????");//Special
ds_grid_set(Ene_Stats, 73, 3, "????????????");//Flavor Text
ds_grid_set(Ene_Stats, 73, 4, 999);//Max Health
ds_grid_set(Ene_Stats, 73, 5, 999);//Max Shield Health
ds_grid_set(Ene_Stats, 73, 6, 999);//Damage
ds_grid_set(Ene_Stats, 73, 7, 999);//Defense
ds_grid_set(Ene_Stats, 73, 8, 10);//Shield Defense
ds_grid_set(Ene_Stats, 73, 9, 0.1);//Move Speed
ds_grid_set(Ene_Stats, 73, 10, 0.25);//Attack Speed
ds_grid_set(Ene_Stats, 73, 11, 0);//Type

ds_grid_set(Ene_Stats, 74, 0, "Ace Bomben Boomer");//Name
ds_grid_set(Ene_Stats, 74, 1, "Rocking Out Bomben Star! Gives a spectacular and explosive show!");//Description
ds_grid_set(Ene_Stats, 74, 2, "TBD");//Special
ds_grid_set(Ene_Stats, 74, 3, "'I'm willing to take a shot on that person who saved the entire region' says the Ace Bomben, 'I'll give them a show they'll never forget!'");//Flavor Text
ds_grid_set(Ene_Stats, 74, 4, 5000);//Max Health
ds_grid_set(Ene_Stats, 74, 5, 0);//Max Shield Health
ds_grid_set(Ene_Stats, 74, 6, 0);//Damage
ds_grid_set(Ene_Stats, 74, 7, 10);//Defense
ds_grid_set(Ene_Stats, 74, 8, 0);//Shield Defense
ds_grid_set(Ene_Stats, 74, 9, 0);//Move Speed
ds_grid_set(Ene_Stats, 74, 10, 0);//Attack Speed
ds_grid_set(Ene_Stats, 74, 11, 0);//Type