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(global short level 12)
(global boolean comm_no_fade false)
(global boolean fade_me false)
(global short lastcam 0)

(script static void fades
	(if (= comm_no_fade false)
		(begin
			(fade_out 0 0 0 0)
			(fade_in 0 0 0 15)
		)
	)
	(set comm_no_fade false)
	(set fade_me false)
)
(script static void cam_main
	(object_set_scale troll 180 180)
	(fades)
	(camera_set main 0)
	(set lastcam 0)
)
(script static void cam_shipshot
	(fades)
	(camera_set shipshot 0)
	(set lastcam 1)
)
(script static void cam_requiem
	(object_set_scale troll 1 1)
	(fades)
	(camera_set requiem 0)
	(set lastcam 2)
)
(script static void cam_delta
	(fades)
	(camera_set delta 0)
	(set lastcam 3)
)
(script static void cam_planetview
	(fades)
	(camera_set planetview 0)
	(set lastcam 4)
)
(script static void cam_lum
	(fades)
	(camera_set lum 0)
	(set lastcam 5)
)
(script static void cam_test1
	(fades)
	(camera_set test1 0)
	(set lastcam 6)
)
(script static void cam_alt
	(fades)
	(camera_set alt 0)
	(set lastcam 7)
)
(script static void cam_autumnshot
	(fades)
	(camera_set autumnshot 0)
	(set lastcam 8)
)
(script static void cam_galaxyring
	(fades)
	(camera_set galaxyring 0)
	(set fade_me true)
)
(script static void cam_takedown
	(fades)
	(camera_set takedown 0)
	(set fade_me true)
)
(script static void iamatimelesscurse
	(if (= fade_me false) (set comm_no_fade true))
	(if (= lastcam 0) (cam_main))
	(if (= lastcam 1) (cam_shipshot))
	(if (= lastcam 2) (cam_requiem))
	(if (= lastcam 3) (cam_delta))
	(if (= lastcam 4) (cam_planetview))
	(if (= lastcam 5) (cam_lum))
	(if (= lastcam 6) (cam_test1))
	(if (= lastcam 7) (cam_alt))
	(if (= lastcam 8) (cam_autumnshot))
)
(script static void moooseguy_saves_halo_ce
	(set comm_no_fade true)
)
(script startup music_start
	(object_pvs_set_camera pvs)
	(object_set_scale troll 180 180)
	(object_set_scale baller 25 25)
	(camera_set main 0)
	(sound_looping_predict sound\music\title1\title_UUI)
	(sound_looping_start sound\music\title1\title_UUI none 1)
	(set player_magnetism 1)
	(set developer_mode 0)
	(set cheat_deathless_player false)
	(set cheat_infinite_ammo false)
	(set cheat_medusa false)
	(set cheat_bottomless_clip false)
	(set cheat_omnipotent false)
)
(script static void bangbangtime
	(if (= level 1) (map_name firefight-descent))
	(if (= level 2) (map_name firefight-portent))
	(if (= level 3) (map_name solitude-firefight))
	(if (= level 4) (map_name b40_firefight))
	(if (= level 5) (map_name firefight-airlock))
	(if (= level 6) (map_name firefight-fissurefall))
	(if (= level 7) (map_name mud_skirmish))
	(if (= level 8) (map_name rio_firefight))
	(if (= level 9) (map_name firefight-cryobay-final))
	(if (= level 10) (map_name odst-ascension_firefight))
	(if (= level 11) (map_name spv3d25))
	(if (= level 12) (map_name a10))
	(if (= level 13) (map_name a30))
	(if (= level 14) (map_name a50))
	(if (= level 15) (map_name b30))
	(if (= level 16) (map_name b40))
	(if (= level 17) (map_name c10))
	(if (= level 18) (map_name c20))
	(if (= level 19) (map_name c40))
	(if (= level 20) (map_name d20))
	(if (= level 21) (map_name d40))
	(if (= level 22) (map_name lumoria_a))
	(if (= level 23) (map_name lumoria_b))
	(if (= level 24) (map_name lumoria_c))
	(if (= level 25) (map_name lumoria_d))
	(if (= level 26) (map_name firefight-portent-ii))
	(if (= level 27) (map_name spv3a10))
	(if (= level 28) (map_name spv3a30))
	(if (= level 29) (map_name spv3a50))
	(if (= level 30) (map_name spv3b30))
	(if (= level 31) (map_name spv3b40))
	(if (= level 32) (map_name spv3c10))
	(if (= level 33) (map_name spv3c20))
	(if (= level 34) (map_name spv3c40))
	(if (= level 35) (map_name spv3d20))
	(if (= level 36) (map_name spv3d30))
	(if (= level 37) (map_name spv3d40))
	(if (= level 38) (map_name e10))
	(if (= level 39) (map_name e20))
	(if (= level 40) (map_name e30))
	(if (= level 41) (map_name e40))
	(if (= level 42) (map_name e50))
	(if (= level 43) (map_name e60))
	(if (= level 44) (map_name takedown_theintroduction))
	(if (= level 45) (map_name takedown_projectlawson))
	(if (= level 46) (map_name takedown_extermination))
	(if (= level 47) (map_name takedown_extermination_p2))
	(if (= level 48) (map_name rpsp_s10))
	(if (= level 49) (map_name rpsp_s30))
	(if (= level 50) (map_name rpsp_s50))
	(if (= level 51) (map_name haloslenderswamp))
	(if (= level 52) (map_name 010_jungle))
	(if (= level 53) (map_name stkft_v1))
	(if (= level 54) (map_name the_fall_of_the_resistance))
	(if (= level 55) (map_name the_last_capital_ship))
	(if (= level 56) (map_name sudden_conflict))
	(if (= level 57) (map_name the_great_infestation))
	(if (= level 58) (map_name evasion))
	(if (= level 59) (map_name biohalo))
	(if (= level 60) (map_name campagne2))
	(if (= level 61) (map_name cleanup))
	(if (= level 62) (map_name coluseumii))
	(if (= level 63) (map_name contact))
	(if (= level 64) (map_name demise))
	(if (= level 65) (map_name dtsp))
	(if (= level 66) (map_name dmt-air))
	(if (= level 67) (map_name epsilon_sp_final))
	(if (= level 68) (map_name infestation))
	(if (= level 69) (map_name "island paradox"))
	(if (= level 70) (map_name lac_chapter1))
	(if (= level 71) (map_name retribution1.1))
	(if (= level 72) (map_name the_rush))
	(if (= level 73) (map_name snowtorn_infestation))
	(if (= level 74) (map_name tactical-assault))
	(if (= level 75) (map_name sector09))
	(if (= level 76) (map_name dmt-od_sp4_upskirts))
	(if (= level 77) (map_name floodtrainer_apocalysp_sp))
	(if (= level 78) (map_name nuts))
	(if (= level 79) (map_name survival))
	(if (= level 80) (map_name timberlandfirefight))
	(if (= level 81) (map_name fierce))
	(if (= level 82) (map_name nebulaphobia))
	(if (= level 83) (map_name repression-firefight))
	(if (= level 84) (map_name descent-quarantine))
	(if (= level 85) (map_name spv3b30_evolved))
	(if (= level 86) (map_name spv3c20_evolved))
	(if (= level 87) (map_name spv3d30_evolved))
	(if (= level 88) (map_name b30_evolved))
	(if (= level 89) (map_name strategy))
	(if (= level 90) (map_name mountain_king))
	(if (= level 91) (map_name firefight-amnesia-demo))
	(if (= level 92) (map_name chronopolis-firefight))
	(if (= level 93) (map_name firefight-containment-improved))
	(if (= level 94) (map_name earth-firefight))
	(if (= level 95) (map_name firefight-infinity))
	(if (= level 96) (map_name firefight-relic))
)

(script static void diff_easy
	(game_difficulty_set easy)
	(sleep 5)
	(bangbangtime)
)
(script static void diff_normal
	(game_difficulty_set normal)
	(sleep 5)
	(bangbangtime)
)
(script static void diff_hard
	(game_difficulty_set hard)
	(sleep 5)
	(bangbangtime)
)
(script static void diff_impossible
	(game_difficulty_set impossible)
	(sleep 5)
	(bangbangtime)
)
(script static void diff_noble
	(game_difficulty_set easy)
	(sleep 5)
	(bangbangtime)
)

(script static void lvl_descent (set level 1))
(script static void lvl_portent (set level 2))
(script static void lvl_solitude (set level 3))
(script static void lvl_b40 (set level 4))
(script static void lvl_airlock (set level 5))
(script static void lvl_fissurefall (set level 6))
(script static void lvl_mudslide (set level 7))
(script static void lvl_rio (set level 8))
(script static void lvl_cryobay (set level 9))
(script static void lvl_ascension (set level 10))
(script static void lvl_spv3d25 (set level 11))
(script static void lvl_a10 (set level 12))
(script static void lvl_a30 (set level 13))
(script static void lvl_a50 (set level 14))
(script static void lvl_b30 (set level 15))
(script static void lvl_b400 (set level 16))
(script static void lvl_c10 (set level 17))
(script static void lvl_c20 (set level 18))
(script static void lvl_c40 (set level 19))
(script static void lvl_d20 (set level 20))
(script static void lvl_d40 (set level 21))
(script static void lvl_lumoria_a (set level 22))
(script static void lvl_lumoria_b (set level 23))
(script static void lvl_lumoria_c (set level 24))
(script static void lvl_lumoria_d (set level 25))
(script static void lvl_portent2 (set level 26))
(script static void lvl_spv3a10 (set level 27))
(script static void lvl_spv3a30 (set level 28))
(script static void lvl_spv3a50 (set level 29))
(script static void lvl_spv3b30 (set level 30))
(script static void lvl_spv3b40 (set level 31))
(script static void lvl_spv3c10 (set level 32))
(script static void lvl_spv3c20 (set level 33))
(script static void lvl_spv3c40 (set level 34))
(script static void lvl_spv3d20 (set level 35))
(script static void lvl_spv3d30 (set level 36))
(script static void lvl_spv3d40 (set level 37))
(script static void lvl_e10 (set level 38))
(script static void lvl_e20 (set level 39))
(script static void lvl_e30 (set level 40))
(script static void lvl_e40 (set level 41))
(script static void lvl_e50 (set level 42))
(script static void lvl_e60 (set level 43))
(script static void lvl_take1 (set level 44))
(script static void lvl_take2 (set level 45))
(script static void lvl_take3 (set level 46))
(script static void lvl_tde_p2 (set level 47))
(script static void lvl_s10 (set level 48))
(script static void lvl_s30 (set level 49))
(script static void lvl_s50 (set level 50))
(script static void lvl_haloslenderswamp (set level 51))
(script static void lvl_010_jungle (set level 52))
(script static void lvl_stkft (set level 53))
(script static void lvl_fall (set level 54))
(script static void lvl_capital (set level 55))
(script static void lvl_conflict (set level 56))
(script static void lvl_infestation (set level 57))
(script static void lvl_evasion (set level 58))
(script static void lvl_biohalo (set level 59))
(script static void lvl_campagne2 (set level 60))
(script static void lvl_cleanup (set level 61))
(script static void lvl_moooseguy_is_awesome (set level 62))
(script static void lvl_contact (set level 63))
(script static void lvl_demise (set level 64))
(script static void lvl_dtsp (set level 65))
(script static void lvl_air (set level 66))
(script static void lvl_epsilon (set level 67))
(script static void lvl_incestation (set level 68))
(script static void lvl_island (set level 69))
(script static void lvl_lac (set level 70))
(script static void lvl_retribution (set level 71))
(script static void lvl_rush (set level 72))
(script static void lvl_snowtorn (set level 73))
(script static void lvl_tactical (set level 74))
(script static void lvl_sector9 (set level 75))
(script static void lvl_upskirts (set level 76))
(script static void lvl_floodtrain (set level 77))
(script static void lvl_nutsack (set level 78))
(script static void lvl_survivalofthefurriest (set level 79))
(script static void lvl_timberfirefight (set level 80))
(script static void lvl_fierce (set level 81))
(script static void lvl_nebulaphobia (set level 82))
(script static void lvl_repression (set level 83))
(script static void lvl_descent_quarantine (set level 84))
(script static void lvl_spv3b30e (set level 85))
(script static void lvl_spv3c20e (set level 86))
(script static void lvl_spv3d30e (set level 87))
(script static void lvl_b30e (set level 88))
(script static void lvl_strategy (set level 89))
(script static void lvl_mountainking (set level 90))
(script static void lvl_amnesia (set level 91))
(script static void lvl_chronopolis (set level 92))
(script static void lvl_containment (set level 93))
(script static void lvl_earth (set level 94))
(script static void lvl_infinity (set level 95))
(script static void lvl_relic (set level 96))